I finished OFF yesterday and I haven’t been able to really stop thinking about it!!
It’s a game that deconstructs the typical RPG hero-with-a-quest format and directly addresses the player’s involvement in the plot while being pretty surreal (the four grand elements of the world are smoke, plastic, meat, and metal) and interesting to look at. It’s pretty dry, though intriguing in its strangeness, up until the ending where everything sorta of comes together and blows your mind. It tells you just enough that you understand what’s going on but there’s still a lot left unanswered and open to interpretation.
I’ve had a lot of fun discussing it with Polks—there’s just so much!!! I’d really love to see more thoughts and analysis about it so here’s a link to it if you’re interested! whispers IT’S FREE